Update 0.20
Hi guys!
I hope you are hanging in there during the NNN month.
I have prepared a small update for the Burrow game.
Here's what new:
Added the virgin outfit to the player goblin, so it doesn't look like every other goblin. Available after reaching Virgin Mage story point.
Refactored the cell connection points detection. It will avoid looking for connection if you cannot place the cell and slightly more optimized but it probably won't be noticeable.
Slightly moved the connection point of the breeding room and New captives room. The change is pretty small so it shouldn't cause any issues but if it does, I apologize.
Added 2 connection points to the bottom of the growth room
Fixed the animation issue in the butcher room
Fixed a small issue with the player goblin placement when building the Player room for the first time
The beta build got:
New shapes of the "corridors". I think in the next update I should be confident in placing them in the main build.
Fixed the issue where using corridors had removed active connections
PS. I should have made a post about it, back when I have randomly pushed an update. Just to confirm, that was regarding the Unity's security vulnerability issue.
Stay safe and thanks for reading :)