Bugfix + Balancing Patch Notes 2026-01-02 (U0.4.0.6)
Video Volume is now only tied to Master Volume again
Previously was also tied to Voice Volume
Security Guard Mask Texture can now be customized
See README under "IN HEAT_Data\\StreamingAssets" in the Game Directory
Claw Machine does not need to be "activated" anymore
As soon as the Camera is active the Claw can be moved
Adjusted Camera Order when switching via Keybinds
Removed alternative angles from base list (Gaming Room / Idol Stage)
Generally following a Top -> Bottom + Left -> Right Pattern where it makes sense
Increased Vent Attack + Break SFX Volume
Updated Spawn Overrideinator SFX Handling to be more in line with the other machines
Spawn + Destroy should now be better audible
Now considered to have "left" the Hallway as soon as the Decapitate Animation starts
Occupancy Light turns off earlier
Allows other Characters to get to the door earlier
Fixed updating Adult Content Setting sometimes not updating Character Outfits immediately
Title Menu
Nightclub Boss
Fixed Custom Night BGM missing when reloading the Level
Fixed Sammy SO getting stuck if Maddie SO affects her whilst she's waiting at the door
Fixed Camera not being moveable when clicking on Map Button & Generator at the same time
Likely other Map Button + X Combinations exist but this was the main one we observed
We're still looking into a more general fix for stopping the clicking "through" Map Buttons
Fixed Generator sometimes continuing to accept Inputs when a Minigame starts whilst switching to it
Fixed Goons not being destructible whilst banging on Office Doors
Fixed Cheshire Sammy sometimes disappearing completely after a Jump Attack (Spoilers!)